Tanguy MAZE 1f24922155 Works a bit less but on in a better way
changed rules of queue addition
still problems on map4 with 2 merged paths
2019-04-19 13:26:13 +02:00

72 lines
2.0 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* bfs.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: tmaze <tmaze@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2019/04/18 09:25:05 by tmaze #+# #+# */
/* Updated: 2019/04/19 12:51:55 by tmaze ### ########.fr */
/* */
/* ************************************************************************** */
#include "lem_in.h"
void bfs_init(t_lmdata *data, t_bfs *tab)
{
int i;
i = 0;
while (i < data->nb_nodes)
{
tab[i].queue = -1;
tab[i].visited = 0;
tab[i].parent = -1;
i++;
}
}
int is_in_queue(t_lmdata *data, t_bfs *tab, int node)
{
int i;
i = 0;
while (i < data->nb_nodes && tab[i].queue != node)
i++;
return (i < data->nb_nodes && tab[i].queue == node);
}
void bfs(t_lmdata *data, t_bfs *tab, int s_ind, int e_ind)
{
int i;
int j;
int used;
t_ind *it;
i = 0;
bfs_init(data, tab);
tab[i].queue = s_ind;
while (i < data->nb_nodes && tab[i].queue != -1 && tab[e_ind].parent == -1)
{
tab[tab[i].queue].visited = 1;
used = (tab[tab[i].queue].old_visited && !tab[tab[tab[i].queue].parent].old_visited);
it = data->adj[tab[i].queue];
while (it)
{
if (it->weight > 0 && !tab[it->index].visited && (!used || (used && it->weight == 2)))
{
j = 0;
while (j < data->nb_nodes && tab[j].queue != -1 && tab[j].queue != it->index)
j++;
if (j < data->nb_nodes && tab[j].queue == -1)
{
tab[j].queue = it->index;
tab[it->index].parent = tab[i].queue;
}
}
it = it->next;
}
i++;
}
}